I’m glad you like them! Including the glTF format is all about keeping up with industry standards and ensuring the assets are as useful as possible. Your positive response makes it all worthwhile!
I'm planning to make a low poly game next year, I'll use these then. Keep up the good work, my feedback if you don't mind, as a keen addict asset buyer, it's always about the theme, try to make a set of things people will need for different biomes and stuff, for example tundra biome assets, snowy assets, and the most important thing they all follow the same artistic coherence which you do!
Actually I really appreciate your feedback, more than you think. Those are really great ideas. Also which engine or framework you are planning to use for your game? Godot?
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These look amazing, I'm glad artists are including glTF format more these days.
I’m glad you like them! Including the glTF format is all about keeping up with industry standards and ensuring the assets are as useful as possible. Your positive response makes it all worthwhile!
I'm planning to make a low poly game next year, I'll use these then. Keep up the good work, my feedback if you don't mind, as a keen addict asset buyer, it's always about the theme, try to make a set of things people will need for different biomes and stuff, for example tundra biome assets, snowy assets, and the most important thing they all follow the same artistic coherence which you do!
Actually I really appreciate your feedback, more than you think. Those are really great ideas. Also which engine or framework you are planning to use for your game? Godot?